Role: Designer/Fabricator in collaboration with Dhemerae Ford and Philip Cadoux.
Description: "Byte Ball" was built and conceptualized from the ground up, including custom game objects, design, electronics, and fabrication. The game was built in Unity and scripted in C#. Currently on display in Wonderville in Brooklyn, New York.
Description: "Byte Ball" was built and conceptualized from the ground up, including custom game objects, design, electronics, and fabrication. The game was built in Unity and scripted in C#. Currently on display in Wonderville in Brooklyn, New York.